Post by malcom on May 31, 2010 14:14:03 GMT 8
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Rules and Regulations
1. Safety First
o No signed waiver, no play
o No Real Firearms or deadly weapon/s within the whole venue
o No players are allowed if under the influence of Drugs or Alcohol
o No goggles, no play: No adequate eye protection that can withstand 600 FPS, no play
o No firecrackers, smoke bombs, flash bangs and anything that will cause fire
o No improvised weapon or converted airgun to airsoft
o No sharp objects or anything that can cut/wound including the one in your airsoft like protruding inner barrels or sharp flash hider.
o Muzzle Velocity: 450/fps using 6mmBBs @0.20g (1.88 joules of energy
o BBs specification: Unmodified white 6mm and maximum weight of .25g only
o Never take off your eye/ face protection within the game zone even when if the game is over
o Must be atleast 18 years of age
o Standard Safety Gun Rules
1. Consider every gun loaded
2. Never point the gun to anybody/ anything you do not intend to shoot
3. Keep your finger off the trigger until you fire
4. Be sure of your target and what is around it
5. Be courteous
2. One-hit Elimination
o Direct line to body
o Penetrating shot
o Friendly Fire
o Knife kill
o Ask to surrender within 5 meters only if the opponent accepts the gesture
o No Ricochet
3. No Hit Call
o Shooter cannot call opponent out
o Hit players to acknowledge by SHOUTING "HIT!"
o Hit players are to raise an arm, straight up, otherwise they're still considered to be active and a threat
4. No hostages
o No hiding behind non-combatants
o No mixing with non-combatants
o No engaging in proximity of delicate or valuable property
5. No holding or grappling
o No rough physical contact between players
o No holding on to opponent or opponent's gun
6. Avoid Inflicting Unnecessary Pain
o Avoid point-blank shooting, ask for surrender
o Avoid blind-fire
o Immediately stop shooting players signifying hit
7. Dead men tell no tales
o No coaching from any non-combatants (umpires, eliminated players, spectators, bystanders, etc)
o No radios, cellphones or other electronic communications allowed within the game zone (except for objective purpose)
8. No time out
o Player must overcome equipment malfunction or temporary difficulty without calling "time out", otherwise player must eliminate him/ herself from the game.
9. Umpire's decision is final
o Umpire will only call hits to any operator within approximately 25 meters or so
o Umpire will only call hits that he/she sees
10. Observe proper decorum at all times
o No fist fight, vulgar quarrel, thrash talk, rude and provocative remarks/gestures
11. Dress appropriately
o Nobody is allowed to wear full BDUs (Battle Dress Uniforms) before reaching the Game Site
o BDUs of all members of the team should be the same
o No open footware. Tactical boots is advisable
o No excessive paddings
o No short pants
o No white BDUs (Upper and Lower)